Build Gameplay Systems Faster
A robust state machine framework for advanced narrative systems, combat design, and more.
A robust state machine framework for advanced narrative systems, combat design, and more.
Create branching dialogue and quest systems, responsive combat mechanics, intelligent AI, and more, all with an intuitive graph-based editor for UE5.
Create node classes in blueprints or C++, encapsulate reusable logic, and expose variables on states.
Define editor construction scripts, node validation, and rule behavior to streamline development.
Organize your logic flow and easily transition between states by evaluating conditions or binding to events.
Quickly preview your creations in the blueprint editor or debug them during play testing.
Logic Driver has been developed with insights from indie pioneers to industry giants and seamlessly integrates with Unreal Engine.
Spend less time prototyping, developing, and debugging different systems and focus on what truly matters – making your game.
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